// Signatures
Exploration
Relic and data sites. What the cans are. Which ones have rats.
// Security
Site names
The prefix is the security band. Detected means a sovereignty upgrade spawned it.
| Kind | Highsec | Lowsec | Null and wormholes |
|---|---|---|---|
| Data | Local | Regional | Central |
| Relic | Crumbling | Decayed | Ruined |
// Cans
Hard to easy
Data cans hold decryptors, datacores, skill books, blueprint copies, and manufacturing materials.
Relic cans hold salvage, skill books, and blueprint copies.
| Difficulty | Data | Relic |
|---|---|---|
| Hard | Databank | Ruins |
| Medium | Mainframe | Remains |
| Easy | Com Tower | Rubble |
| Very easy | Info Shard | Debris |
// Pirate sites
No defenders
Nothing on grid shoots. Another player still can.
- 01No defendersNothing spawns when a can is hacked. The analyzer is the only mechanic.
- 02PlayersThe site has no guns. Another ship in local still does.
- 03Faction salvageRelic salvage follows that faction's ships.
// Ghost
Covert Research Facility
A timer is already running. When it ends, rats land and destroy the cans left.
- 01Failed hackThe can explodes. 4000 to 6000 explosive damage, 10 km radius.
- 02HighsecCapital parts do not drop. Electro-Neural Signallers and Nano Regulation Gates are outside highsec only.
| Can hold | What it is |
|---|---|
| Covert Research Tools | Component |
| Shattered Villard Wheels | Component |
| Packrat and Magpie | Mobile tractor blueprint copies |
| Wetu and Yurt | Mobile depot blueprint copies |
| Ascendancy | Implant blueprint copies |
| Capital parts | Not in highsec |
// Sleeper
Caches
Normal space only. They do not spawn in wormholes.
| Cache | Scan |
|---|---|
| Superior | Level V |
| Standard | Level IV |
| Limited | Level IV |
- 01Site hazardsDamaging cans, timed triggers, hazardous clouds, proximity explosions, sentry guns.
- 02Hack difficultyWell above pirate data sites. Limited and Standard scan at level IV. Superior scans at level V.
- 03What comes outSleeper blue loot. Tech 2 and capital manufacturing materials. Skill books. Blueprint copies for Polarized weapons and storyline modules.
// Drone regions
Relic and data
- 01WhereDrone regions. Relic sites also spawn in C1 to C3 wormholes.
- 02Relic despawnThe site despawns very quickly after you land.
- 03Relic lootAny faction's relic salvage, not one region's table.
- 04Data lootDrone components. Blueprint copies for Integrated and Augmented drones.
// Defended
Rats and explosions
These signatures shoot, explode, or both.
- 01Sleeper cachesFailed hacks deal damage. Timers, hazard clouds, proximity blasts, and sentry guns are on the site.
- 02Covert Research FacilityThe timer ends and a strong force lands. One failed hack is 4000 to 6000 explosive damage across 10 km.
- 03Forgotten and UnsecuredSleeper relic and data. Sleepers hold the site, harder than combat anomalies of the same wormhole class.
// Sources
Resources
- Relic and data sites is the can names, the security prefixes, and the notes on ghost sites and sleeper caches.